Working may refer to:
Working!!, released in English territories as Wagnaria!!, is a Japanese four-panel comic strip manga series written and illustrated by Karino Takatsu, which follows the activities of the unusual employees at the Wagnaria family restaurant. The series was serialized in Square Enix's Young Gangan seinen manga magazine between January 2005 and November 2014. Square Enix released three drama CDs between 2007 and 2009 with scripts written by Shōgo Mukai. An anime television series was produced by A-1 Pictures and directed by Yoshimasa Hiraike, airing in three seasons in 2010, 2011, and 2015, respectively. In North America, the first two anime seasons are licensed by NIS America while the third is licensed by Aniplex of America.
Working: People Talk About What They Do All Day and How They Feel About What They Do is a 1974 nonfiction book by the noted oral historian and radio broadcaster Studs Terkel.
Editing Working is a book which investigates the meaning of work for different people under different circumstances, showing it can vary in importance. The book also reflects Terkel's general idea that work can be difficult but still provides meaning for workers. It is an exploration of what makes work meaningful for people in all walks of life, from Lovin' Al the parking valet, Dolores the waitress, the fireman, to the business executive. The narrative moves through mundane details, emotional truths, and existential questioning.
Following a preface, a foreword, and an introduction, the volume is divided into nine "books," each of which contains one or more subsections that provide several accounts of working people's jobs and lives. These books tie their diverse content together with themes. These themes take the form of subtitles. Some books have only one theme (the theme of Book One is "Working the Land"); others have several.
Bankə (also, Bank, Banka, Bankov, Imeni Kirova, Rybokombinat Imeni Kirova, Severo-Vostochnyy Bank, and Severo-Vostotchnyi Bank) is a village and the most populous municipality, except for the capital Neftçala, in the Neftchala Rayon of Azerbaijan. It has a population of 7,574.
The city's name comes from Azerbaijani version of fishing bank.
A rampart in fortification architecture is a length of bank or wall forming part of the defensive boundary of a castle, hillfort, settlement or other fortified site. It is usually broad-topped and made of excavated earth or masonry or a combination of the two.
Many types of early fortification, from prehistory through to the Early Middle Ages, employed earth ramparts usually in combination with external ditches to defend the outer perimeter of a fortified site or settlement.Hillforts, ringforts or "raths" and ringworks all made use of ditch and rampart defences, and of course they are the characteristic feature of circular ramparts. The ramparts could be reinforced and raised in height by the use of palisades. This type of arrangement was a feature of the motte and bailey castle of northern Europe in the early medieval period.
The composition and design of ramparts varied from the simple mounds of earth and stone, known as dump ramparts, to more complex earth and timber defences (box ramparts and timberlaced ramparts), as well as ramparts with stone revetments. One particular type, common in Central Europe, used earth, stone and timber posts to form a Pfostenschlitzmauer or "post-slot wall". Vitrified ramparts were composed of stone that was subsequently fired, possibly to increase its strength.
Bank, also known also as "Polish Bank" or "Russian Bank," is the name of a comparing card game. The game requires a standard 52-card deck and five or six players.
At the start of the game, each player contributes an arranged stake to the pool. The dealer gives three cards to each player and turns up another; if this is not lower than an eight (ace is lowest), the dealer continues turning up cards until such a card is exposed. The player on the dealer's left, without touching or looking at the three cards received, can bet the amount of the pool, or any part of it, that among those cards is one that is higher (of the same suit) than the turn-up. If the player wins, the player takes the amount from the pool; if the player loses, the player pays that amount to the pool. Each player does the same in turn, the dealer last. Whenever the pool is exhausted, a fresh stake is put into the pool. After a round is over the deal passes. No player may touch any cards received until making a bet; the penalty is a fine to the pool of twice the stake, and the loss of the right to bet during that round.